
New Topo Transfer tool already backported to Houdini 18.0 We’ve updated it with more details from the Houdini 18.5 launch event. It also marks the debut of KineFX: an intriguing new procedural character rigging and motion editing system, intended to form the basis of a complete character animation toolset within Houdini.Įditor’s note: this story was originally posted on 2 October 2020, and covered the original teaser video. The release adds new features across the board, including new cloth and fluid simulation tools, plus updates to the Solaris shot layout and look dev toolset, Karma renderer, and game development plugins. SideFX has released Houdini 18.5, the latest major update to the procedural 3D software. The release is now shipping, adding KineFX, an promising procedural character rigging and motion editing system, plus updates to most of Houdini’s other key toolsets. Processor: Intel or AMD 圆4 CPU with SSE 4.SideFX’s original teaser video for Houdini 18.5.Supported OS: Windows 7/8/10 (64bit Operating System required).System Requirements for SideFX Houdini FX Define a clear set of rules using a simple node network made up of sources, forces, attractors and collision objects.


Houdini FX includes a complete toolset for studios that want to use it for other tasks such as lighting, animation or procedural modeling. Houdini is perfect for Visual Effects artists and technical directors with its particle and dynamics environment. With SideFX Houdini FX procedural node-based workflow, it lets you create more content faster to reduce timelines and enjoy enhanced flexibility in all your creative tasks.
